18 Hilarious Simon Says Commands For Kids

There’s just something timeless about this classic game. No batteries needed, no app to download, and no screens involved—just pure fun powered by imagination and a little trickery. Kids love following commands (especially when they come with a twist), and it becomes even better when the instructions are downright silly.

If you’re looking to level up your Simon Says game with some fresh and funny ideas, you’re in the right place. These hilarious commands will have kids moving, laughing, and maybe even rolling on the floor. Ready to play? Let’s get those giggles going!

1.What Makes a Great Simon Says Command?

Ever wondered what keeps kids hooked in a game of Simon Says? It’s all about creativity and surprise. You want commands that are quick, playful, and just tricky enough to trip them up.

Silly movements, animal impressions, tongue twisters—they all make excellent material. And don’t forget to mix in a few classic reversals to really test who’s paying attention.

The key is variety. Change it up often, and don’t be afraid to get weird. Kids thrive on the unexpected, and the more absurd the challenge, the more they’ll love it.

So what kind of commands are we talking about? Let’s break it down by category.

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2.Animal-Inspired Antics

Who doesn’t love acting like a goofy animal? These commands are full of wiggles, waddles, and roars.

  • Simon says walk like a penguin. Make them waddle side to side with their arms tucked in. Bonus laughs if you add sound effects.
  • Simon says moo like a cow with hiccups. It’s not just about mooing—those hiccups throw everything off!
  • Simon says hop like a frog on a trampoline. The double jump adds an extra bounce (and some serious giggles).

Why are these so effective? Because animal motions are familiar, easy to copy, and wildly entertaining.

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3.Silly Face and Sound Commands

Want to turn up the goofiness? Just add silly faces and sounds. Kids love it, and it’s a guaranteed laugh factory.

  • Simon says make your silliest face and freeze. Watch them contort into hilarious expressions and struggle to hold still.
  • Simon says pretend to sneeze like a dinosaur. The bigger and louder, the better!
  • Simon says sing the alphabet like a robot. Voices get deep, movements get stiff, and fun gets multiplied.

These work best in group settings where the chaos can build off each person’s performance.

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4.Movement Mayhem

Get kids up and moving with these energetic, unpredictable actions.

  • Simon says spin around five times and freeze like a statue. Spinning followed by sudden stillness = dizzy giggles.
  • Simon says do jumping jacks while clapping your tongue. Wait, how do you even clap your tongue?
  • Simon says do the chicken dance in slow motion. It turns a classic into something completely new.

Movement commands help burn energy and keep everyone physically engaged—which is always a win.

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5.Trickster Twists

The whole point of Simon Says is catching players off guard. These commands are designed to test attention and listening skills.

  • Touch your toes! (No Simon Says!) Half the group will fall for it every time.
  • Simon says touch your nose, then your elbow, then your ear… in reverse! Sequencing challenges keep them on their toes.
  • Simon says say your name backwards. The confusion that follows is comedy gold.

You don’t have to be mean to trip them up—just clever.

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6.Partner & Group Commands

These commands encourage teamwork, laughter, and some good-natured chaos.

  • Simon says give your neighbor a high-five using your foot. Weird? Yes. Hilarious? Absolutely.
  • Simon says build a human pyramid (with three people). Only do this with supervision, but it’s always a hit.
  • Simon says mirror your partner’s movements for 10 seconds. This builds focus and trust—and makes a great photo op.

Group activities make the game feel bigger and bolder, especially in party or classroom settings.

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7.Commands with Props

You don’t need props, but sometimes a few fun items take the silliness to a whole new level.

  • Simon says balance a book on your head and walk a straight line. Great for posture and giggles.
  • Simon says toss a sock in the air and catch it with one hand. Easy and safe for indoor fun.
  • Simon says wear your jacket backward for the next round. These tiny twists add novelty and excitement to every command.

Props help shake up the pacing of the game, keeping kids curious and engaged.

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8.Backward & Opposite Commands

Ready to blow their little minds? Try throwing the rules in reverse.

  • Simon says walk backward and talk like a baby. Coordination meets comedy.
  • Simon says do everything the opposite of what I say. Now that gets wild fast.
  • Simon says say the alphabet from Z to A. A true brain teaser, especially for older kids.

These work best with kids who’ve mastered the basics and need a challenge.

Source: Simplified

9.Superhero Commands

Let their imaginations run wild with some heroic silliness.

  • Simon says strike your best superhero pose. Expect power stances and flying kicks.
  • Simon says pretend you can fly for 5 seconds. Arms out, sound effects, and full-on commitment.
  • Simon says save the day using invisible laser powers. The creativity that pours out is next-level.

Superhero themes let kids tap into their favorite characters and embrace imaginative play.

10.Storytelling & Character Commands

These commands invite creativity and storytelling into the game.

  • Simon says act out a scene from your favorite fairy tale. Dragons, witches, and knights make surprise appearances.
  • Simon says pretend you’re an alien seeing Earth for the first time. Confused faces and exaggerated actions guaranteed.
  • Simon says narrate your next 3 moves like a sports commentator. Great for older kids with big personalities.

These are perfect for classroom games, drama clubs, or just highly imaginative kids.

11.Act Like You’re Stuck in an Invisible Box of Jelly

Ready for some wild mime action? This command is squishy, sticky, and surprisingly dramatic.

Here’s how to say it:
“Simon Says… act like you’re stuck in an invisible box full of jelly!”

Immediately, you’ll see slow, struggling movements — kids pretending to push through invisible goo, arms getting “stuck,” faces twisted in frustration. The more exaggerated the jelly resistance, the better. And it’s not just funny — it’s great for imagination-building.

Why this one rocks:

  • It encourages sensory-based acting
  • It turns space into a playground
  • It’s a full-body workout in disguise

Add some sound effects like squish or plop and it becomes even funnier!

12.Pretend You’re a Chicken Who Just Saw a Ghost

What’s better than pretending to be a chicken? Pretending to be a scared chicken!

This one’s an absolute crowd-pleaser. It’s silly, it’s dramatic, and it gets kids completely immersed in their own imaginations.

Start by saying:
“Simon Says… pretend you’re a chicken who just saw a ghost!”

You’ll see arms flapping, eyes bulging, and panicked clucks echoing through the room. The humor here lies in the over-the-top reactions and the different ways kids interpret being scared. Some freeze in place like statues, others run around flapping wildly. And that’s what makes it so fun — there’s no wrong way to play!

This command is perfect for:

  • Sparking creativity
  • Loosening up shy kids
  • Encouraging storytelling through movement

Let’s face it — a haunted chicken act is a memory kids won’t soon forget.

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13.Do the Slowest Robot Dance You Can

Want to see kids go from full energy to hilarious, exaggerated slow-mo? This command has just the right amount of weird.

Say it like this:
“Simon Says… do the slowest robot dance you can!”

They’ll immediately break into their best mechanical moves — only in slow motion. The exaggerated delays, the twitchy robot arms, and the beeping sound effects (yes, they’ll make their own) are comedy gold. Some might even pretend to glitch or short-circuit halfway through!

Why this works so well:

  • It introduces a challenge in timing
  • It adds a performance element
  • It’s incredibly visual and laugh-worthy

Plus, you can crank up the fun by following up with:
“Simon Says… now do the fastest robot dance ever!”

Talk about switching gears!

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14.Walk Like a Giraffe Wearing Roller Skates

Now this one tests balance, imagination, and the ability to not burst out laughing mid-stride.

Here’s how to say it:
“Simon Says… walk like a giraffe wearing roller skates!”

The key here is the combo — not just walking like a giraffe, but doing it while pretending to be unstable on skates. Think long necks, wobbly knees, and big clumsy strides. It’s a great way to get kids thinking about how animals might move in the human world.

What makes it so funny?

  • The extreme body movements
  • The inevitable “falling” or slipping
  • The way each kid interprets “roller-skating giraffe” differently

This one turns into full-body comedy — the taller they stretch, the funnier it gets!

15.Freeze Like Your Mom Just Caught You Sneaking Cookies

This is a favorite because it taps into something everyone relates to — that “uh oh” moment.

Try saying:
“Simon Says… freeze like your mom just caught you sneaking cookies!”

You’ll instantly see faces full of fake guilt, mouths “caught in the act,” and hands frozen mid-cookie-grab. Some kids might even try to hide their “imaginary” cookie behind their backs. It’s both relatable and hilarious.

Why it always hits:

  • Every kid has been caught doing something
  • It encourages facial expressions and stillness
  • It turns a freeze command into storytelling

You can even take it further:
“Simon Says… now slowly back away from the cookie jar like nothing happened!”
Cue the sneaky tip-toeing and innocent whistling. Comedy gold.

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16.Pretend You’re Being Chased By a Giant Banana

Nothing triggers giggles faster than being chased — especially by a fruit.

Say this with a playful tone:
“Simon Says… pretend you’re being chased by a giant banana!”

Instant chaos. Some kids will sprint in circles. Others might scream and duck for cover. A few brave souls might turn around and “fight” the banana. No matter what, this command guarantees motion, noise, and fun.

Why this one is a blast:

  • It’s absurd — in the best way
  • It sparks silly storytelling
  • It gets everyone moving fast

Want to build on it? Try follow-ups like:

  • “Simon Says… hide behind your friend from the banana!”
  • “Simon Says… try to reason with the banana!”
  • “Simon Says… slip on a banana peel!”

Banana drama never disappoints.

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17.Why Hilarious Commands Matter in Simon Says

So, why go the funny route with Simon Says?

Because laughter makes learning and bonding effortless. Silly commands:

  • Break the ice in any group
  • Help kids feel less self-conscious
  • Boost creativity and imagination
  • Improve listening and reaction skills
  • Turn “just another game” into a moment of shared joy

Humor adds a magical twist. Kids stop worrying about “winning” and start enjoying the moment. And when everyone’s laughing together, even the shyest participants join in.

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18.Tips to Make Your Game Extra Engaging

Want to level up your Simon Says sessions? Try these quick tips:

1. Use expressive voices:
Turn your commands into performances. Be dramatic, spooky, squeaky — it makes a huge difference.

2. Let the kids take turns as Simon:
Kids love taking the lead. It boosts their confidence and creativity.

3. Add a storytelling element:
String commands together like a scene — a chicken sees a ghost, hides in jelly, then gets chased by a banana!

4. Keep it fast-paced:
The quicker the transitions, the more energetic and fun the game becomes.

5. Don’t eliminate too quickly:
If someone “loses,” keep them in the game with a silly consequence, like spinning in place for 5 seconds.

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Final Thoughts: Let the Giggles Lead

Simon Says isn’t just a filler game — it’s a launchpad for laughter, bonding, and pure silliness.

And when you add hilarious, unexpected commands into the mix, you take something classic and turn it into an unforgettable memory. Whether it’s dancing robots, dramatic jelly escapes, or banana chases, each moment is a chance to spark joy.

So next time you need to lift the mood, rally the kids, or create ten minutes of epic fun — you know what to say.

Simon Says… let the silliness begin!

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